RIVALS LEAGUE
Led production for RIVALS LEAGUE across CS2, Valorant, and the official Swedish League of Legends tournament, then technically directed the IRL finals in Sweden.
LIVE DIRECTION, TECHNICAL PRODUCTION, OBSERVING & CUSTOM BROADCAST SYSTEMS
Led production for RIVALS LEAGUE across CS2, Valorant, and the official Swedish League of Legends tournament, then technically directed the IRL finals in Sweden.
Built and executed the production for the Tyler1 All-Stars LoL 1v1 event. This included ex-pros, high ranking players and influencers.
Created new tools for this production. Allowing song selection via google sheets + bracket/players. Made multi-cam/audio replay tool.
I managed and executed the entire Tyler1 Warcraft 3 broadcast, managing all aspects from making custom tools to observing the games.
Lead Producer and Director for Tyler1. Responsible for the technical execution, direction, and management of all major broadcast events and productions.
Managed live broadcast for the Tyler1 Las Vegas Basketball Showdown, coordinating on-site production.
Handled all aspects to do with the In-Game and Champion Select direction for the NLC 2025 Summer Split.
Handled all aspects to do with the In-Game and Champion Select direction for Svenska OnlineLigan including the creation of custom graphics and HUD elements.
Director of Dreamhack Europe Tournament Stage for all Events. For League of Legends I handled Technical Director for In-Game and Champion Select.
Directed broadcasts and provided world feeds for League of Legends gameplay. Previously served as Technical Director for DreamHack events.
Worked with Drututt to create their LoL tournaments. Handled tech direction, production, observing, and graphics.
Worked with Dantes to create their LoL tournaments. Built a custom News Broadcast System. Handled tech direction, production, observing, and graphics.
I added my own creative flare to the show working with Dom/LS/dGon. It was broadcasted live, I was the Technical Director from 2021 until it ended.
Technical Director for FlyQuest's 'Civil War' broadcast. Managed technical direction, in-game observing, and developed custom graphics and scoreboards.
Single-handedly produced and directed extensive League of Legends broadcasts peaking at 120,000 concurrent viewers.
Served as a backup observer for the LEC 2019 Summer Split, contributing to production in-studio and on-location in Athens.
Led production and direction of North American LoL tournaments broadcasted on Riot Games channels. Managed a small production team for remote broadcasts.
Showcasing the departure of Dash being removed from the LCS. Alongside the history of what made the LCS the LCS...
Intro video created for the Tyler1 Money Match of General Sniper vs Tarzaned. This was created to build character for 5fire. While hyping up the event.
Intro video created for the Tyler1 Money Match of Tarzaned vs Doublelift.
Intro video created for the Tyler1 Championship Series 2019.
I managed and broadcasted SpectateTyler1. Creating automated spectate tools to allow for 24/7 spectating of Tyler1's games for LoL and Chess.
End of Season video created for SpectateTyler1 on the last day of Ranked. Video made in 3 hours to be ready for the stream that day.
Decided to spend a day of 2020 creating a live concert performance. Picked some songs, set up cameras, and executed a live show all by myself. No rehearsals all live.
I help tournament organisers, creators and production teams deliver reliable live broadcasts that stay clear under pressure. My strongest area is directing, backed by hands-on experience across technical direction, observing, graphics, cameras and custom production tooling. That wider view lets me solve problems before they reach the audience and adapt quickly when a live show changes.
Planning a tournament, creator event or live final? Send the format, dates and production needs.
I am available for broadcast directing, technical direction, observing and consulting.